![]() ![]() Rabble Rouser - Guarantees at least one new recruit every day One Mutant Army -Ělways wins raids when the player is away ![]() Minutemen Officer - Many new settlers will be trained as Minutemen Minutemen Ally - Minutemen defend the settlement Makeshift Armorer - Increase the amount of defense provided by equipment donations Mad Scientist - Recruits an extra settler daily 25% chance a random settler dies daily Logistics Expert -Ěll plots upgrade faster Lifebringer -Ěgricultural plots produce more food Investigator - Increase the rate Advanced Industrial buildings are discovered Institute Ally - The Institute defends the settlement Hunter - Greatly reduces food needs of the settlement
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